Off the topic of plot development. Why is it that zombies can munch you to fucking bits? I mean shit, if I tried to bite someone it would take some work before anything meaningful in a cannibalistic sense occurred. Yet those motherfuckers seem like they have ginsu knives in their mouth.
How is that so?
And secondly, even if they do bite so hard for whatever reason, what if someone had a shit ton of kevlar? Shane and Rick could have had access to that at the police station, and I am sure most of the military personell would have. Kevlar head to to, and all you gotta worry about is your face and neck area…
[quote]666Rich wrote:
Off the topic of plot development. Why is it that zombies can munch you to fucking bits? I mean shit, if I tried to bite someone it would take some work before anything meaningful in a cannibalistic sense occurred. Yet those motherfuckers seem like they have ginsu knives in their mouth.
How is that so?
And secondly, even if they do bite so hard for whatever reason, what if someone had a shit ton of kevlar? Shane and Rick could have had access to that at the police station, and I am sure most of the military personell would have. Kevlar head to to, and all you gotta worry about is your face and neck area…
[quote]666Rich wrote:
Off the topic of plot development. Why is it that zombies can munch you to fucking bits? I mean shit, if I tried to bite someone it would take some work before anything meaningful in a cannibalistic sense occurred. Yet those motherfuckers seem like they have ginsu knives in their mouth.
How is that so?
And secondly, even if they do bite so hard for whatever reason, what if someone had a shit ton of kevlar? Shane and Rick could have had access to that at the police station, and I am sure most of the military personell would have. Kevlar head to to, and all you gotta worry about is your face and neck area…
[quote]666Rich wrote:
Off the topic of plot development. Why is it that zombies can munch you to fucking bits? I mean shit, if I tried to bite someone it would take some work before anything meaningful in a cannibalistic sense occurred. Yet those motherfuckers seem like they have ginsu knives in their mouth.
How is that so?
And secondly, even if they do bite so hard for whatever reason, what if someone had a shit ton of kevlar? Shane and Rick could have had access to that at the police station, and I am sure most of the military personell would have. Kevlar head to to, and all you gotta worry about is your face and neck area…
Maybe this was covered before though. [/quote]
If ya never seen a crack head mob in the 80’s it will be just to hard to explain.
[quote]666Rich wrote:
Off the topic of plot development. Why is it that zombies can munch you to fucking bits? I mean shit, if I tried to bite someone it would take some work before anything meaningful in a cannibalistic sense occurred. Yet those motherfuckers seem like they have ginsu knives in their mouth.
How is that so?
And secondly, even if they do bite so hard for whatever reason, what if someone had a shit ton of kevlar? Shane and Rick could have had access to that at the police station, and I am sure most of the military personell would have. Kevlar head to to, and all you gotta worry about is your face and neck area…
Maybe this was covered before though. [/quote]
They’d just pile on you and then what?
Ok, let’s assume you’re waering a blast suit that covers everything (any ballistic type body armor would be easy to defeat by biting you in the face or other parts not covered in trauma plates or multiple kevlar layers)… First off, they restrict your mobility big time… Your periferal vision and hearing goes… You’ll get so fucking hot after an hour of walking (much less fighting) in that thing you’d have to stop and get out (there are cooling systems, but yeah, that means more maintenance and additional weak areas)…
Doesn’t work. Plus the zombies piling on you would eventually crush your or asphyxiate or starve you / kill you from thirst (if they can’t get to you through the armor, and they should be able to because obviously other people can help you out of it, so it’s possible to take it apart from the outside).
Just not very practical overall… Mobility still works better. Wearing some light material resistant to edged weaponry and covering most of you (preferably including the neck) would probably be best, but I can’t think of anything that really fits and doesn’t give you trouble with heat/sweat.
To add to what I said above:
That light anti-edged weapons suit would only be there to give you protection against “accidental” bites for a short time so you can get away from the zombie… Not to make you immune… Basically, to avoid dying from surprise attacks (didn’t see 'im, or thought it was a real corpse or whatever).
Perhaps already discussed, but the officer’s weapon, a Colt Python .357 would be my choice for a zombie weapon:
It’s a revolver, and thus extremely reliable and safe
It’s a .357, thus a cannon, but also able to shoot .38s, which is the most plentiful caliber round in the USA, and easily re-loaded. (People wondering where he go more rounds — this is your answer.)
As a revolver, you don’t lose your shells, so, assuming you know how to reload, a great choice with limited resources
The Colt Python itself is easily the most accurate .357 ever made, with a great reputation as an easy to handle weapon.
The nickle or stainless (can’t tell) version of the Python is even lower-care than a blued weapon.
[quote]666Rich wrote:
Off the topic of plot development. Why is it that zombies can munch you to fucking bits? I mean shit, if I tried to bite someone it would take some work before anything meaningful in a cannibalistic sense occurred. Yet those motherfuckers seem like they have ginsu knives in their mouth.
How is that so?
And secondly, even if they do bite so hard for whatever reason, what if someone had a shit ton of kevlar? Shane and Rick could have had access to that at the police station, and I am sure most of the military personell would have. Kevlar head to to, and all you gotta worry about is your face and neck area…
Maybe this was covered before though. [/quote]
They’d just pile on you and then what?
Ok, let’s assume you’re waering a blast suit that covers everything (any ballistic type body armor would be easy to defeat by biting you in the face or other parts not covered in trauma plates or multiple kevlar layers)… First off, they restrict your mobility big time… Your periferal vision and hearing goes… You’ll get so fucking hot after an hour of walking (much less fighting) in that thing you’d have to stop and get out (there are cooling systems, but yeah, that means more maintenance and additional weak areas)…
Doesn’t work. Plus the zombies piling on you would eventually crush your or asphyxiate or starve you / kill you from thirst (if they can’t get to you through the armor, and they should be able to because obviously other people can help you out of it, so it’s possible to take it apart from the outside).
Just not very practical overall… Mobility still works better. Wearing some light material resistant to edged weaponry and covering most of you (preferably including the neck) would probably be best, but I can’t think of anything that really fits and doesn’t give you trouble with heat/sweat.
[/quote]
At the very least you’d want to be wearing long sleeves and pants. Denim would provide decent bite protection (relative to bare skin), so you could always rock the Canadian Tuxedo.
[quote]thethirdruffian wrote:
Perhaps already discussed, but the officer’s weapon, a Colt Python .357 would be my choice for a zombie weapon:
It’s a revolver, and thus extremely reliable and safe
It’s a .357, thus a cannon, but also able to shoot .38s, which is the most plentiful caliber round in the USA, and easily re-loaded. (People wondering where he go more rounds — this is your answer.)
As a revolver, you don’t lose your shells, so, assuming you know how to reload, a great choice with limited resources
The Colt Python itself is easily the most accurate .357 ever made, with a great reputation as an easy to handle weapon.
The nickle or stainless (can’t tell) version of the Python is even lower-care than a blued weapon.[/quote]
Maybe as a 2nd but if I’m going for both power and ease to find ammo I’m going 45. If just power and the magic store has a endless supply of ammo whenever I need it…I"m going 10mm. Revolver nice but with a mob I want more
[quote]thethirdruffian wrote:
Perhaps already discussed, but the officer’s weapon, a Colt Python .357 would be my choice for a zombie weapon:
It’s a revolver, and thus extremely reliable and safe
It’s a .357, thus a cannon, but also able to shoot .38s, which is the most plentiful caliber round in the USA, and easily re-loaded. (People wondering where he go more rounds — this is your answer.)
As a revolver, you don’t lose your shells, so, assuming you know how to reload, a great choice with limited resources
The Colt Python itself is easily the most accurate .357 ever made, with a great reputation as an easy to handle weapon.
The nickle or stainless (can’t tell) version of the Python is even lower-care than a blued weapon.[/quote]
Maybe as a 2nd but if I’m going for both power and ease to find ammo I’m going 45. If just power and the magic store has a endless supply of ammo whenever I need it…I"m going 10mm. Revolver nice but with a mob I want more [/quote]
I know sweet FA about guns, but my Zombie survival kit would be as follows.
I’d rather a light gun that could hold more bullets than averege - mainly cause I’d be shitting myself and I’d want to reload later rather than sooner.
-something easily caried that can smash heads in.
and as an after thought… a good pair of running shoes
[quote]thethirdruffian wrote:
Perhaps already discussed, but the officer’s weapon, a Colt Python .357 would be my choice for a zombie weapon:
It’s a revolver, and thus extremely reliable and safe
It’s a .357, thus a cannon, but also able to shoot .38s, which is the most plentiful caliber round in the USA, and easily re-loaded. (People wondering where he go more rounds — this is your answer.)
As a revolver, you don’t lose your shells, so, assuming you know how to reload, a great choice with limited resources
The Colt Python itself is easily the most accurate .357 ever made, with a great reputation as an easy to handle weapon.
The nickle or stainless (can’t tell) version of the Python is even lower-care than a blued weapon.[/quote]
You do not need a large caliber to shoot zombies in the head. You need the ability to consistently put accurate rounds downrange. Revolvers are a bitch to reload and a 6 shot capacity sucks balls.
Your point about the availability of ammo and the versatility of being able to shoot two different calibers (I didn’t know that) is sound though.
The .357 is cool, but not very practical for a zombie apocalypse. I’d want a lighter caliber automatic with a few extra magazines. Stopping power doesn’t matter when a zombie can take a .50 to the chest and keep coming at you.
Something like a .22 target pistol would be ideal. Quiet, deadly accurate, large capacity, easy to find ammo, the ammo is LIGHT, you could carry thousands of rounds in a backpack.
Very true. Didn’t think of that, but it is small enough to swing about indoors. maybe a light homemade mace. heavy enough to squash heads, light enough to swing quickly.
The sword would be awesome - outside. The problem is if you get stuck indoors, You wouldn’t be able to swing it without chopping the wall!