[quote]MementoMori wrote:
[quote]Pootie Tang wrote:
[quote]MementoMori wrote:
[quote]Ronsauce wrote:
[quote]Pootie Tang wrote:
Nice Common quote, but usually disappointment and not liking something go hand in hand. Here are the reasons I liked it. I kinda already stated why I liked it but let me reiterate:
It made rules for the world it created and followed those rules to a tee.
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Something I didn’t really catch but my roommate brought up was the seemingly reverse order in which the “kicks” worked. At the start, Cobb gets kicked in what we’ll call dream 1 in order to pull him out of dream 2 instead of to wake him into the real world. The kicks worked in an opposite fashion throughout the rest of the movie.
For example, Ellen Page jumps off the building in dream 4(limbo) which wakes her in dream 3(snow base) which collapses to wake her in dream 2(elevator) which plummets to wake her in dream 1(van) which plunges into the river to wake her in what is potentially the real world.
Any idea what’s up? I was thinking about it some more…despite it seeming this way, I suppose the fall into the tub at the beginning in dream 1 wasn’t meant to be a kick…but was instead meant to help cause a kick to occur in level 2 to wake Cobb into level 1.
But then again, why did the series of real life kicks that were done as tests to Arthur pull him out of his dream during the whole planning stage?[/quote]
You get kicks to pull you up 1 level (So a normal dreams needs a kick in real life.) It gets more complicated in later levels (3 or 4) because time moves progressively slower. So in order to have the kicks land simultaneously, the higher levels have to be given before the lower ones. The van kick is to get them out of hotel, the elveator out of snow, the defibrilator out of limbo. But if you did it in normal order they’d have years to wait for the final kick. (Hope that’s clear!)
As for follow their own rules as Pootie Tang stated, I disagree. First of all, the hotel kicker (JGL?) was surprised there was no gravity when the bus was falling and had to change his plan… But they KNEW the van would fall and should have planned accordingly (ie tied together in elevator).
Secondly if the falling van made gravity disappear in Hotel World, the elevator should have done the same in Ice World. But it didn’t. Just 2 small inconsistencies that bugged me.
But overall I loved it and vote that he is awake in the end due to the fact Cobbs’ Knife and Setio’s bullet wounds have disappeared.
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The van kick was actually ahead of schedule. The van driver was under attack by a projection on the upper level of the bridge and had to drive off the bridge ahead of schedule. JGL’s character had planted explosives in the room BELOW the room everyone was in so he could initiate the kick a couple seconds after the first kick was scheduled to go off. That’s why he was suprised when he heard the cue music and realized they were ahead of schedule. So because of that he had to improvise.
The elevator dropping was the kick to get out of the Ice dream so they wouldn’t experience the weightlessness because it was their designed kick. JGL experienced the weightlessness in the Hotel dream because it was his dream and he was supposed to stay “awake” to make sure the kick for the others occurred.[/quote]
Your first part is fair, I didn’t realize he’d be timing it so that it would happen before the free fall. My bad.
However, it doesn;t matter that JGL was awake or asleep in the Ice world. Everyone who’s BODY was asleep on the falling van experienced a lack of gravity in the Hotel World.JGL WAS alseep, in the Van and that’s what mattered. Therefore, if that logic continues and all of their bodies are falling in the elevator then it should hold that Ice World would lack gravity as well. Doesn’t matter whether its designed or not. [/quote]
Well the real reason why the gravity didn’t transfer is because…
FUCK YOU!! THAT’S WHY!