Mass Effect 3

[quote]TheJonty wrote:

[quote]overstand wrote:
Any of you guys playing online? It’s kind of like nazi zombies where you’ve gotta survive waves of enemies. It’s actually a lot of fun but I hope they add new modes, I can see it getting old quick. I’m not sure how it would work but PvP would be awesome. Also the item system blows, you earn credits to buy “packs” of random shit. I play a soldier and I’ve gotten a bunch of snipers and shotguns but no good assault rifles yet. They should just let you save up credits and buy the items you want.[/quote]

Been playing some (actually it’s the only ME3 I’ve played since I finished my first SP playthrough haha). Kind of enjoy it, just hate getting stuck with idiot teammates. I agree with you about the item unlock system, not huge on the random part of it. And PvP would be cool, but as somebody else said, it would be an absolute nightmare to design/program/balance/implement.

I also played a bunch of the multiplayer in the demo, and in my experience (and everything I read online) the human soldiers really aren’t effective above bronze. Can’t speak much for the krogan or turian soldiers, haven’t unlocked the krogan yet and haven’t played with the turian too much. Still feeling it out but I’m enjoying running around with an asari adept, warp/throw for some wicked biotic explosions and stasis anything that’s too much trouble to deal with ASAP. Well, stasis the things that aren’t massive, anyways.[/quote]

Yeah, human soldier sucks. I thought it was just my gun, but I got the Mattock finally and was still finishing last most games. Just not enough damage, you get 2 frags per round that are about as powerful as other classes powers which can be used every 3 seconds. I did see a guy playing Krogan soldier though and he was just charging straight at enemies like a beast. They have strong melee and like 1500 shields.

I switched to engineer and have been dominating since, I’m level 15 now and I’ve gotten first or second place in every game. I have chain overloads which wrecks groups and incinerate absolutely murders anything with armor.

Have you beaten a gold match yet? I’ve tried a few and got to level 10 once with a pro group where I did practically nothing except die, the rest my group wiped in the first few rounds. Gonna try some tomorrow with my engineer, I think I’ll do better.

[quote]Grimlorn wrote:

[quote]TheJonty wrote:
SPOILERS (sorta)

[quote]caveman101 wrote:

SPOILERS

who else thinks the end was a dream?[/quote]

I am really, really hoping that the indoctrination theory is true and that a DLC gets released explaining the whole thing to us in a month or two, and that that DLC is free, and . . . who knows, maybe I’ll even win the lottery tomorrow.

Edit: Just read your link. There are a few holes in his logic, but overall his theory is sound, and he brought up a few things I hadn’t seen elsewhere yet. I just hope it’s because the theory is actually true and not because the nerd gaming community is doing an excellent job of twisting facts to fit their theories.[/quote]
SPOILERS
The indoctrination theory makes no sense. Why would you want him to be indoctrinated so humanity fails and the Reapers win? That kills the franchise. In the “Last Hours” app, some film crew followed the devs around and filmed them. They were trying to implement an ending where you became indoctrinated but somehow couldn’t get it to work. That pretty much throws the whole indoctrination theory out. They thought creating an ending where there would be a lot of speculation was good. But this ending doesn’t make sense. It doesn’t fit with the series. It copies the endings from Deus Ex. They had no clue what they were doing. Not to mention all the plot holes they created in the process.

Why spend the plot solving an organic vs synthetic quarrel. Quarians and Geth. When you get to the ending and are told your actions are for nothing and synthetics and organics can’t coexist. Why put this theme into a game that you can get organics and synthetic to live together peacefully and then at the end you can’t say anything about it to the Reaper child. It makes no sense.[/quote]

did you read my link? it makes perfect sense, i replayed the end 3 times to make sure - choose the destroy ending with 5000 EMS

[quote]overstand wrote:

[quote]TheJonty wrote:

[quote]overstand wrote:
Any of you guys playing online? It’s kind of like nazi zombies where you’ve gotta survive waves of enemies. It’s actually a lot of fun but I hope they add new modes, I can see it getting old quick. I’m not sure how it would work but PvP would be awesome. Also the item system blows, you earn credits to buy “packs” of random shit. I play a soldier and I’ve gotten a bunch of snipers and shotguns but no good assault rifles yet. They should just let you save up credits and buy the items you want.[/quote]

Been playing some (actually it’s the only ME3 I’ve played since I finished my first SP playthrough haha). Kind of enjoy it, just hate getting stuck with idiot teammates. I agree with you about the item unlock system, not huge on the random part of it. And PvP would be cool, but as somebody else said, it would be an absolute nightmare to design/program/balance/implement.

I also played a bunch of the multiplayer in the demo, and in my experience (and everything I read online) the human soldiers really aren’t effective above bronze. Can’t speak much for the krogan or turian soldiers, haven’t unlocked the krogan yet and haven’t played with the turian too much. Still feeling it out but I’m enjoying running around with an asari adept, warp/throw for some wicked biotic explosions and stasis anything that’s too much trouble to deal with ASAP. Well, stasis the things that aren’t massive, anyways.[/quote]

Yeah, human soldier sucks. I thought it was just my gun, but I got the Mattock finally and was still finishing last most games. Just not enough damage, you get 2 frags per round that are about as powerful as other classes powers which can be used every 3 seconds. I did see a guy playing Krogan soldier though and he was just charging straight at enemies like a beast. They have strong melee and like 1500 shields.

I switched to engineer and have been dominating since, I’m level 15 now and I’ve gotten first or second place in every game. I have chain overloads which wrecks groups and incinerate absolutely murders anything with armor.

Have you beaten a gold match yet? I’ve tried a few and got to level 10 once with a pro group where I did practically nothing except die, the rest my group wiped in the first few rounds. Gonna try some tomorrow with my engineer, I think I’ll do better.
[/quote]

FWIW the mattock is pretty bad to begin with. Low mag capacity semi auto, you can get headshots just as well with many other assault rifles. It really has no advantage that I can think of.

My main problem with the multiplayer mode is the damn no-damage/no-resupply/no-powers bugs that can hit you at random and pretty much make you useless to your team.

Stopped playing because of them… You can be fine for days on end and then in some gold match in the last round it happens haha.

They fix that yet?

[quote]TheJonty wrote:

[quote]Grimlorn wrote:

[quote]TheJonty wrote:
SPOILERS (sorta)

[quote]caveman101 wrote:

SPOILERS

who else thinks the end was a dream?[/quote]

I am really, really hoping that the indoctrination theory is true and that a DLC gets released explaining the whole thing to us in a month or two, and that that DLC is free, and . . . who knows, maybe I’ll even win the lottery tomorrow.

Edit: Just read your link. There are a few holes in his logic, but overall his theory is sound, and he brought up a few things I hadn’t seen elsewhere yet. I just hope it’s because the theory is actually true and not because the nerd gaming community is doing an excellent job of twisting facts to fit their theories.[/quote]
SPOILERS
The indoctrination theory makes no sense. Why would you want him to be indoctrinated so humanity fails and the Reapers win? That kills the franchise. In the “Last Hours” app, some film crew followed the devs around and filmed them. They were trying to implement an ending where you became indoctrinated but somehow couldn’t get it to work. That pretty much throws the whole indoctrination theory out. They thought creating an ending where there would be a lot of speculation was good. But this ending doesn’t make sense. It doesn’t fit with the series. It copies the endings from Deus Ex. They had no clue what they were doing. Not to mention all the plot holes they created in the process.

Why spend the plot solving an organic vs synthetic quarrel. Quarians and Geth. When you get to the ending and are told your actions are for nothing and synthetics and organics can’t coexist. Why put this theme into a game that you can get organics and synthetic to live together peacefully and then at the end you can’t say anything about it to the Reaper child. It makes no sense.[/quote]

BIG ASS SPOILERS

I’m not going to get into all the details but I have read some very extensive writeups and watched a youtube video or two that do a pretty good job of convincing you of the “indoctrination theory” in some form. People much more dedicated than I have found lots of little clues that would suggest everything that happens after you get blasted by Harbinger is a dream that acts as a metaphorical battle (in the form of a dream or hallucination) of Shepard fighting the indoctrination, with Anderson representing the part of your mind that is still your own, and the Illusive Man representing the indoctrination. And when you get those final three choices at the end, the only choice resulting in the destruction of the reapers is coloured red (associated with renegade), implying the catalyst space magic boy god doesn’t want you to choose that one. If he was the manifestation of indoctrination in your mind, think about it, which choice would the reapers want you to make? By choosing to destroy them you “beat” the indoctrination. Of course this is all a hallucination/dream and you wake up in a pile of rubble back on earth and still have to kill them all. Personally I think that makes more sense than the ending when taken at face value, which you said yourself doesn’t make much sense and creates an array of plot holes.

And I haven’t seen the Last Hours app personally, but it was my understanding that what they said was they were trying to implement a section at the end of the game where you were indoctrinated and lost control of Shepard but they couldn’t find a way to make that work within the game, it wasn’t necessarily that the whole indoctrination angle didn’t work from a story perspective. I think.
/end tired and unnecessarily long post[/quote]
SPOILERS
Listen I’ve already gone through all that stuff. My understanding of the app was that they were trying to create an ending at the end of the game that resulted in you being indoctrinated and losing control of your character. But they couldn’t pull it off. The indoctrination theory doesn’t make sense. It’s just the desperate fans trying to make sense of what happened.

However if Shepard were being indoctrinated at this point there would be no point in showing us the Normandy at the end every time, or showing the same explosion/ending with a different color. So say he was indoctrinated and the destroy option is the only one that wakes him up makes no sense. Why if that woke him up would you see the same scene with the Relays being destroyed and the Normandy crashing on the planet and the old man talking to his kid? Why not be immediately woke up after choosing the right option? What about the synthesis option?

There’s much more evidence against the theory. They go out of the way in the Kai Leng mission to tell you you’re not indoctrinated. In Arrival you spent 2 days near that Reaper artifact and didn’t become indoctrinated. In ME2 you see videos of people becoming indoctrinated. They start hearing voices and then become crazy. The whole theory hinges on that kid you meet at the beginning being in his imagination. If that were true, how does spending a year away from all reaper tech on Earth end in him being in the process of being indoctrinated right when the Reapers attack. Doesn’t make sense.

[quote]Cephalic_Carnage wrote:

[quote]overstand wrote:

[quote]TheJonty wrote:

[quote]overstand wrote:
Any of you guys playing online? It’s kind of like nazi zombies where you’ve gotta survive waves of enemies. It’s actually a lot of fun but I hope they add new modes, I can see it getting old quick. I’m not sure how it would work but PvP would be awesome. Also the item system blows, you earn credits to buy “packs” of random shit. I play a soldier and I’ve gotten a bunch of snipers and shotguns but no good assault rifles yet. They should just let you save up credits and buy the items you want.[/quote]

Been playing some (actually it’s the only ME3 I’ve played since I finished my first SP playthrough haha). Kind of enjoy it, just hate getting stuck with idiot teammates. I agree with you about the item unlock system, not huge on the random part of it. And PvP would be cool, but as somebody else said, it would be an absolute nightmare to design/program/balance/implement.

I also played a bunch of the multiplayer in the demo, and in my experience (and everything I read online) the human soldiers really aren’t effective above bronze. Can’t speak much for the krogan or turian soldiers, haven’t unlocked the krogan yet and haven’t played with the turian too much. Still feeling it out but I’m enjoying running around with an asari adept, warp/throw for some wicked biotic explosions and stasis anything that’s too much trouble to deal with ASAP. Well, stasis the things that aren’t massive, anyways.[/quote]

Yeah, human soldier sucks. I thought it was just my gun, but I got the Mattock finally and was still finishing last most games. Just not enough damage, you get 2 frags per round that are about as powerful as other classes powers which can be used every 3 seconds. I did see a guy playing Krogan soldier though and he was just charging straight at enemies like a beast. They have strong melee and like 1500 shields.

I switched to engineer and have been dominating since, I’m level 15 now and I’ve gotten first or second place in every game. I have chain overloads which wrecks groups and incinerate absolutely murders anything with armor.

Have you beaten a gold match yet? I’ve tried a few and got to level 10 once with a pro group where I did practically nothing except die, the rest my group wiped in the first few rounds. Gonna try some tomorrow with my engineer, I think I’ll do better.
[/quote]

FWIW the mattock is pretty bad to begin with. Low mag capacity semi auto, you can get headshots just as well with many other assault rifles. It really has no advantage that I can think of.

My main problem with the multiplayer mode is the damn no-damage/no-resupply/no-powers bugs that can hit you at random and pretty much make you useless to your team.

Stopped playing because of them… You can be fine for days on end and then in some gold match in the last round it happens haha.

They fix that yet?

[/quote]

I haven’t experienced that bug. I have lost experience and credits from a round before, which sucks. I googled it to try to figure it out, apparently a lot of people have lost ALL of their items and unlocks, but I haven’t seen this yet. I’ve also gotten stuck behind ladders a couple of times but you can dive out of that.

And I love the Mattock, I played through the whole single player on Insanity with it. It’s semi auto, but you can empty the clip as fast as you can pull the trigger. It’s also way more damage than the Avenger with a lot less recoil.

[quote]overstand wrote:

[quote]Cephalic_Carnage wrote:

[quote]overstand wrote:

[quote]TheJonty wrote:

[quote]overstand wrote:
Any of you guys playing online? It’s kind of like nazi zombies where you’ve gotta survive waves of enemies. It’s actually a lot of fun but I hope they add new modes, I can see it getting old quick. I’m not sure how it would work but PvP would be awesome. Also the item system blows, you earn credits to buy “packs” of random shit. I play a soldier and I’ve gotten a bunch of snipers and shotguns but no good assault rifles yet. They should just let you save up credits and buy the items you want.[/quote]

Been playing some (actually it’s the only ME3 I’ve played since I finished my first SP playthrough haha). Kind of enjoy it, just hate getting stuck with idiot teammates. I agree with you about the item unlock system, not huge on the random part of it. And PvP would be cool, but as somebody else said, it would be an absolute nightmare to design/program/balance/implement.

I also played a bunch of the multiplayer in the demo, and in my experience (and everything I read online) the human soldiers really aren’t effective above bronze. Can’t speak much for the krogan or turian soldiers, haven’t unlocked the krogan yet and haven’t played with the turian too much. Still feeling it out but I’m enjoying running around with an asari adept, warp/throw for some wicked biotic explosions and stasis anything that’s too much trouble to deal with ASAP. Well, stasis the things that aren’t massive, anyways.[/quote]

Yeah, human soldier sucks. I thought it was just my gun, but I got the Mattock finally and was still finishing last most games. Just not enough damage, you get 2 frags per round that are about as powerful as other classes powers which can be used every 3 seconds. I did see a guy playing Krogan soldier though and he was just charging straight at enemies like a beast. They have strong melee and like 1500 shields.

I switched to engineer and have been dominating since, I’m level 15 now and I’ve gotten first or second place in every game. I have chain overloads which wrecks groups and incinerate absolutely murders anything with armor.

Have you beaten a gold match yet? I’ve tried a few and got to level 10 once with a pro group where I did practically nothing except die, the rest my group wiped in the first few rounds. Gonna try some tomorrow with my engineer, I think I’ll do better.
[/quote]

FWIW the mattock is pretty bad to begin with. Low mag capacity semi auto, you can get headshots just as well with many other assault rifles. It really has no advantage that I can think of.

My main problem with the multiplayer mode is the damn no-damage/no-resupply/no-powers bugs that can hit you at random and pretty much make you useless to your team.

Stopped playing because of them… You can be fine for days on end and then in some gold match in the last round it happens haha.

They fix that yet?

[/quote]

I haven’t experienced that bug. I have lost experience and credits from a round before, which sucks. I googled it to try to figure it out, apparently a lot of people have lost ALL of their items and unlocks, but I haven’t seen this yet. I’ve also gotten stuck behind ladders a couple of times but you can dive out of that.

And I love the Mattock, I played through the whole single player on Insanity with it. It’s semi auto, but you can empty the clip as fast as you can pull the trigger. It’s also way more damage than the Avenger with a lot less recoil.

[/quote]

Everything is better than the avenger :wink:

Well, the avenger is solid overall, but loses out to just about every other AR in several ways.

I did a lot better with the revenant combined with a geth plasma shotgun or some such, or just going power-centric.

Ever notice that the weapon stats in the game are a little wonky/don’t necessarily reflect the actual performance?

I wish they’d at least display them as numbers and tell you how much of a difference each upgrade makes. Or maybe I’m missing something.

Spoiler alert:

Anyway, I just learned that you can keep Shepard and Anderson alive at the end apparently by having a crazy amount of war assets. How this makes sense I’m not sure, but whatever. Not really going to test it yet, playing multiplayer again instead to get gal readiness up first…

I wonder if that “best” ending will also allow you to keep the geth alive if you destroy the reapers? Anyone know?

/end spoilers

[quote]Cephalic_Carnage wrote:

[quote]overstand wrote:

[quote]Cephalic_Carnage wrote:

[quote]overstand wrote:

[quote]TheJonty wrote:

[quote]overstand wrote:
Any of you guys playing online? It’s kind of like nazi zombies where you’ve gotta survive waves of enemies. It’s actually a lot of fun but I hope they add new modes, I can see it getting old quick. I’m not sure how it would work but PvP would be awesome. Also the item system blows, you earn credits to buy “packs” of random shit. I play a soldier and I’ve gotten a bunch of snipers and shotguns but no good assault rifles yet. They should just let you save up credits and buy the items you want.[/quote]

Been playing some (actually it’s the only ME3 I’ve played since I finished my first SP playthrough haha). Kind of enjoy it, just hate getting stuck with idiot teammates. I agree with you about the item unlock system, not huge on the random part of it. And PvP would be cool, but as somebody else said, it would be an absolute nightmare to design/program/balance/implement.

I also played a bunch of the multiplayer in the demo, and in my experience (and everything I read online) the human soldiers really aren’t effective above bronze. Can’t speak much for the krogan or turian soldiers, haven’t unlocked the krogan yet and haven’t played with the turian too much. Still feeling it out but I’m enjoying running around with an asari adept, warp/throw for some wicked biotic explosions and stasis anything that’s too much trouble to deal with ASAP. Well, stasis the things that aren’t massive, anyways.[/quote]

Yeah, human soldier sucks. I thought it was just my gun, but I got the Mattock finally and was still finishing last most games. Just not enough damage, you get 2 frags per round that are about as powerful as other classes powers which can be used every 3 seconds. I did see a guy playing Krogan soldier though and he was just charging straight at enemies like a beast. They have strong melee and like 1500 shields.

I switched to engineer and have been dominating since, I’m level 15 now and I’ve gotten first or second place in every game. I have chain overloads which wrecks groups and incinerate absolutely murders anything with armor.

Have you beaten a gold match yet? I’ve tried a few and got to level 10 once with a pro group where I did practically nothing except die, the rest my group wiped in the first few rounds. Gonna try some tomorrow with my engineer, I think I’ll do better.
[/quote]

FWIW the mattock is pretty bad to begin with. Low mag capacity semi auto, you can get headshots just as well with many other assault rifles. It really has no advantage that I can think of.

My main problem with the multiplayer mode is the damn no-damage/no-resupply/no-powers bugs that can hit you at random and pretty much make you useless to your team.

Stopped playing because of them… You can be fine for days on end and then in some gold match in the last round it happens haha.

They fix that yet?

[/quote]

I haven’t experienced that bug. I have lost experience and credits from a round before, which sucks. I googled it to try to figure it out, apparently a lot of people have lost ALL of their items and unlocks, but I haven’t seen this yet. I’ve also gotten stuck behind ladders a couple of times but you can dive out of that.

And I love the Mattock, I played through the whole single player on Insanity with it. It’s semi auto, but you can empty the clip as fast as you can pull the trigger. It’s also way more damage than the Avenger with a lot less recoil.

[/quote]

Everything is better than the avenger :wink:

Well, the avenger is solid overall, but loses out to just about every other AR in several ways.

I did a lot better with the revenant combined with a geth plasma shotgun or some such, or just going power-centric.

Ever notice that the weapon stats in the game are a little wonky/don’t necessarily reflect the actual performance?

I wish they’d at least display them as numbers and tell you how much of a difference each upgrade makes. Or maybe I’m missing something.

Spoiler alert:

Anyway, I just learned that you can keep Shepard and Anderson alive at the end apparently by having a crazy amount of war assets. How this makes sense I’m not sure, but whatever. Not really going to test it yet, playing multiplayer again instead to get gal readiness up first…

I wonder if that “best” ending will also allow you to keep the geth alive if you destroy the reapers? Anyone know?

/end spoilers [/quote]
SPOILERS.

You have to get 4k estimated military strength to get the ending where Shepard lives. Anderson also has to live. You have to get 5k if Anderson dies.

Pretty sure the Geth and EDI die in the destroy ending regardless. You can solve the Geth/Quarian so that both coexist depending on your choices in ME2 and ME3. But it ultimately doesn’t matter if you pick the destroy option as all synthetics die.

[quote]Grimlorn wrote:
SPOILERS
Listen I’ve already gone through all that stuff. My understanding of the app was that they were trying to create an ending at the end of the game that resulted in you being indoctrinated and losing control of your character. But they couldn’t pull it off. The indoctrination theory doesn’t make sense. It’s just the desperate fans trying to make sense of what happened.

However if Shepard were being indoctrinated at this point there would be no point in showing us the Normandy at the end every time, or showing the same explosion/ending with a different color. So say he was indoctrinated and the destroy option is the only one that wakes him up makes no sense. Why if that woke him up would you see the same scene with the Relays being destroyed and the Normandy crashing on the planet and the old man talking to his kid? Why not be immediately woke up after choosing the right option? What about the synthesis option?

There’s much more evidence against the theory. They go out of the way in the Kai Leng mission to tell you you’re not indoctrinated. In Arrival you spent 2 days near that Reaper artifact and didn’t become indoctrinated. In ME2 you see videos of people becoming indoctrinated. They start hearing voices and then become crazy. The whole theory hinges on that kid you meet at the beginning being in his imagination. If that were true, how does spending a year away from all reaper tech on Earth end in him being in the process of being indoctrinated right when the Reapers attack. Doesn’t make sense.

[/quote]

I’m going to be completely honest, I don’t care enough to debate this with you here. I could throw down a rebuttal for some of your points but there are other people out in cyberspace doing a much better and more thorough job of it than I. Based on everything I’ve read I think that the indoctrination theory makes more sense than the ending taken at face value (which you’ve said yourself doesn’t make a whole lot of sense). You think otherwise. I move we agree to disagree.

[quote]overstand wrote:
Yeah, human soldier sucks. I thought it was just my gun, but I got the Mattock finally and was still finishing last most games. Just not enough damage, you get 2 frags per round that are about as powerful as other classes powers which can be used every 3 seconds. I did see a guy playing Krogan soldier though and he was just charging straight at enemies like a beast. They have strong melee and like 1500 shields.

I switched to engineer and have been dominating since, I’m level 15 now and I’ve gotten first or second place in every game. I have chain overloads which wrecks groups and incinerate absolutely murders anything with armor.

Have you beaten a gold match yet? I’ve tried a few and got to level 10 once with a pro group where I did practically nothing except die, the rest my group wiped in the first few rounds. Gonna try some tomorrow with my engineer, I think I’ll do better.
[/quote]

Haven’t tried gold yet (well, did in the demo), mostly been tooling around in bronze and a little bit of silver gaining some levels. Probably start playing silver a little more often though, my asari adept is up to level 17-18 or something now, and last night I was running around in a bronze match with my turian sentinel completely oblivious to whatever my team was doing and just cleaned up. So maybe time to move up haha.

Only thing with gold (and silver to an extent as well) is that if your team isn’t up to snuff you’re screwed from the get-go. Even on silver, when I was trying to finish a silver match against reapers last night for that weekend challenge thing, was on a pretty solid team (all levels in the high teens) but we had a little trouble at later waves because we had 3 asari on the team and were a little too squishy.

[quote]TheJonty wrote:

[quote]Grimlorn wrote:
SPOILERS
Listen I’ve already gone through all that stuff. My understanding of the app was that they were trying to create an ending at the end of the game that resulted in you being indoctrinated and losing control of your character. But they couldn’t pull it off. The indoctrination theory doesn’t make sense. It’s just the desperate fans trying to make sense of what happened.

However if Shepard were being indoctrinated at this point there would be no point in showing us the Normandy at the end every time, or showing the same explosion/ending with a different color. So say he was indoctrinated and the destroy option is the only one that wakes him up makes no sense. Why if that woke him up would you see the same scene with the Relays being destroyed and the Normandy crashing on the planet and the old man talking to his kid? Why not be immediately woke up after choosing the right option? What about the synthesis option?

There’s much more evidence against the theory. They go out of the way in the Kai Leng mission to tell you you’re not indoctrinated. In Arrival you spent 2 days near that Reaper artifact and didn’t become indoctrinated. In ME2 you see videos of people becoming indoctrinated. They start hearing voices and then become crazy. The whole theory hinges on that kid you meet at the beginning being in his imagination. If that were true, how does spending a year away from all reaper tech on Earth end in him being in the process of being indoctrinated right when the Reapers attack. Doesn’t make sense.

[/quote]

I’m going to be completely honest, I don’t care enough to debate this with you here. I could throw down a rebuttal for some of your points but there are other people out in cyberspace doing a much better and more thorough job of it than I. Based on everything I’ve read I think that the indoctrination theory makes more sense than the ending taken at face value (which you’ve said yourself doesn’t make a whole lot of sense). You think otherwise. I move we agree to disagree.[/quote]
SPOILERS

I can poke holes in every theory. The whole story is riddled with plot holes. If you remember ME1, the whole plot of ME3 makes no sense either. The point isn’t which theory is more plausible. It’s that none of them are actually plausible. None of them make sense and Bioware took a massive dump on their fans with this ending. They acted like your choices would matter but they don’t. Killed the rachni queen in ME1, there’s another one in ME3 anyways, etc. Your choices over the past 2 games and in the third are reduced to a number in war assets. But how do the war assets and EMS actually affect the ending? They don’t, besides Bioware limiting the player based on the arbitrary numbers.

Man, I’m so far behind in the game now. Haven’t played it for a while.

I need to stop checking on this thread, lol.

. . .

[quote]DarkNinjaa wrote:
Man, I’m so far behind in the game now. Haven’t played it for a while.

I need to stop checking on this thread, lol.[/quote]
same here lol.

After completing the game, if you want to know what happens afterwards, watch this for some closure. ME3 epilogue, Animal-house style:

[quote]steadfastred wrote:
After completing the game, if you want to know what happens afterwards, watch this for some closure. ME2 epilogue, Animal-house style:
[/quote]

That was awesome. “What bosh’tet wrote this crap?” haha

I thought the Garrus -one was the best.

Oh, and Jacob. So true hahaha.

Although, the Jacob thing would have fit Kaiden even better.

[quote]Cephalic_Carnage wrote:
Although, the Jacob thing would have fit Kaiden even better. [/quote]

I got confused just looking at Kaidan, haven’t seen his face in years, he didn’t survive any of my ME1 playthroughs. Thought he looked different.

[quote]TheJonty wrote:

[quote]Cephalic_Carnage wrote:
Although, the Jacob thing would have fit Kaiden even better. [/quote]

I got confused just looking at Kaidan, haven’t seen his face in years, he didn’t survive any of my ME1 playthroughs. Thought he looked different.[/quote]

Kaidan looks different? Hell, I wouldn’t know. The 2 human ME1 companions are so utterly forgettable… I don’t think I ever kept a human in my squad (apart from myself) unless I had to during ME1, same for ME2 (fucking hated Miranda… Well, Zaeed wasn’t too bad I guess?). The latino soldier in ME3 seemed kind of cool actually. Too bad he only got introduced so late… I wish they’d had him in there instead of Kaidan from the start.

“We’re under fire but my hair is perfect”-Ashley did get a makeover though… She even wears lip gloss in battle.

[quote]Cephalic_Carnage wrote:

[quote]TheJonty wrote:

[quote]Cephalic_Carnage wrote:
Although, the Jacob thing would have fit Kaiden even better. [/quote]

I got confused just looking at Kaidan, haven’t seen his face in years, he didn’t survive any of my ME1 playthroughs. Thought he looked different.[/quote]

Kaidan looks different? Hell, I wouldn’t know. The 2 human ME1 companions are so utterly forgettable… I don’t think I ever kept a human in my squad (apart from myself) unless I had to during ME1, same for ME2 (fucking hated Miranda… Well, Zaeed wasn’t too bad I guess?). The latino soldier in ME3 seemed kind of cool actually. Too bad he only got introduced so late… I wish they’d had him in there instead of Kaidan from the start.

“We’re under fire but my hair is perfect”-Ashley did get a makeover though… She even wears lip gloss in battle.

[/quote]

I did use Ashley a fair bit in ME1, but that’s only because I tend to play the game a bit as a shooter (problem? throw more bullets at it!) and I liked a squad that did the same, and I generally play on a difficulty low enough to get away with it.

Out of the human squad members in 2, Miranda might have been my favourite. Probably didn’t use her as much as Zaeed though (for the aforementioned affinity for shooting things). With that goddamn genetically enhanced beauty, she wound up as my love interest most of the time haha. She did have both overload and warp as powers though if I recall, which was useful.

I agree, I was pleasantly surprised at the way Vega turned out in 3 (especially after I heard Freddie Prinze Jr was doing his voice). Had a grand old time with me, him and Garrus running around with tricked out Revenants. Never did wind up getting Ashley in my squad. Guess playing all-the-way renegade has its downsides.