[quote]bushidobadboy wrote:
I am left handed, yet my right hand average was 184 and my left hand ave was 206.
I’m guessing that since I have to use my right hand to norm,ally operate the mouse, I am ‘trained’ in my right to click more efficiently.Bushy[/quote]
I’m left handed, yet my right hand is stronger. It would be interesting to practice clicking with the left hand and see the results after that. I mean, I would like to see the results, if you can take a hint
In this test you get penalty for clicking too early.Cool!
You also have to have sharper eye,cause only small dot changes colour.
I wonder how fast as other people.
I have to agree w/ dragonslayer about the timing thing. I averaged about 206 but had one that was 85 and my lowest was 63. Of course there were a few that surprised me and were in the high 200’s.
I sucked, was 48 out of onle 57. I blinked at the wrong time on one and was in the 300’s. If not for that one I would have had an average of about 220.
I noticed the same thing,but also if you focus on one spot in the center of the screen,you will be even faster.
Also,holding my breath enables me to react quicker.
Keep practising.
Whenever I go on the net,I spend a few minutes on this test.As I get bored,my results suffer,so I quit after a few minutes.Keep consistent.
My problem is also wireless mouse that is slower than wired one.
My training method for this reflex test is to keep pencil and a piece of paper near me,so I go for the fastest time and write it down.Then I try to beat that time.
Today
From a technical point of view, this clicking game may be skewed depending on the hardware it operates on. Assuming the designers aren’t silly enough to make the app phone home and record the time on their server, the only solution would then be to rely on the local system clock. The responsiveness of your system, the scheduling scheme of the kernel you’re running, and a myriad of other elements can affect the results by quite a lot.
If you want something reliable, do the same on a dedicated piece of hardware (microcontroller, FPGA, etc…), a stripped down system (BIOS, low runlevel, etc…). Else, the recorded times are very likely to be rubbish. Of course, you could just get a life…
[quote]lixy wrote:
From a technical point of view, this clicking game may be skewed depending on the hardware it operates on. Assuming the designers aren’t silly enough to make the app phone home and record the time on their server, the only solution would then be to rely on the local system clock. The responsiveness of your system, the scheduling scheme of the kernel you’re running, and a myriad of other elements can affect the results by quite a lot.
If you want something reliable, do the same on a dedicated piece of hardware (microcontroller, FPGA, etc…), a stripped down system (BIOS, low runlevel, etc…). Else, the recorded times are very likely to be rubbish. Of course, you could just get a life…[/quote]