Geek S**T Pleaze 9

[quote]stefan128 wrote:
The music is always awesome on MGS, it is different but great! Honestly, the MGS series story is so crazy I find it impossible to follow. This game should be absolutely amazing. I wish it was coming out on the new systems and not the old ones.[/quote]

At this rate there’ll be a game out on the new gen within the year.

As strange as it sounds it gets easier the less literally you take it. I find almost everything a metaphor in the Metal Gear series, sometimes even the metaphors are metaphors. More of just a succession of examinations and advice than it is anything else, “The End” from MGS3’s Cobra Unit is perhaps one of my favourites, with his allegory to the inevitable death, along with “The Sorrow”. It seems this game will be heavy on the introspection the Cobra Unit provided, I wonder what Psycho Mantis has to offer this time around.

[quote]Big Kahuna wrote:

[quote]stefan128 wrote:
The music is always awesome on MGS, it is different but great! Honestly, the MGS series story is so crazy I find it impossible to follow. This game should be absolutely amazing. I wish it was coming out on the new systems and not the old ones.[/quote]

At this rate there’ll be a game out on the new gen within the year.

As strange as it sounds it gets easier the less literally you take it. I find almost everything a metaphor in the Metal Gear series, sometimes even the metaphors are metaphors. More of just a succession of examinations and advice than it is anything else, “The End” from MGS3’s Cobra Unit is perhaps one of my favourites, with his allegory to the inevitable death, along with “The Sorrow”. It seems this game will be heavy on the introspection the Cobra Unit provided, I wonder what Psycho Mantis has to offer this time around.[/quote]

I’ve been jizzing over trying to work out the trailers for MGS V all day

[quote]stefan128 wrote:

[quote]Anonymity wrote:
BF4 screenshots and gameplay footage released.

Game looks awesome!! BF3’s campaign was terrible cause it was boring but this looks promising. Obviously the graphics look amazing again but that was on a high end PC. I have a nice PC but have no friends who play on PC so I don’t know which system I should get it for. Overall, looks awesome.[/quote]

You think so? I really enjoyed the campaign. This game really shines in multiplayer though. I’m pumped to see what new vehicles they have to offer.

[quote]Big Kahuna wrote:

[quote]stefan128 wrote:
The music is always awesome on MGS, it is different but great! Honestly, the MGS series story is so crazy I find it impossible to follow. This game should be absolutely amazing. I wish it was coming out on the new systems and not the old ones.[/quote]

At this rate there’ll be a game out on the new gen within the year.

As strange as it sounds it gets easier the less literally you take it. I find almost everything a metaphor in the Metal Gear series, sometimes even the metaphors are metaphors. More of just a succession of examinations and advice than it is anything else, “The End” from MGS3’s Cobra Unit is perhaps one of my favourites, with his allegory to the inevitable death, along with “The Sorrow”. It seems this game will be heavy on the introspection the Cobra Unit provided, I wonder what Psycho Mantis has to offer this time around.[/quote]

I’ve been jizzing over trying to work out the trailers for MGS V all day

[quote]Ripsaw3689 wrote:

[quote]stefan128 wrote:

[quote]Anonymity wrote:
BF4 screenshots and gameplay footage released.

Game looks awesome!! BF3’s campaign was terrible cause it was boring but this looks promising. Obviously the graphics look amazing again but that was on a high end PC. I have a nice PC but have no friends who play on PC so I don’t know which system I should get it for. Overall, looks awesome.[/quote]

You think so? I really enjoyed the campaign. This game really shines in multiplayer though. I’m pumped to see what new vehicles they have to offer.
[/quote]

Preordered, give me that shit now.

[quote]Derek542 wrote:

[quote]csulli wrote:
If anyone still doesn’t have Bioshock Infinite you gotta try it.

I’ve played a shit load of games over the years and become extremely difficult to please and impress. Well holy fucking shit Bioshock delivers. Been a long ass time since I’ve enjoyed a game this much.[/quote]
I am off today, and now I am going upstairs to play for the rest of the afternoon.

And I agree so far has been awesome.[/quote]

How do you guys feel about the music choices? I love how Creedence shows up randomly in that one “tear” scene.

And this, this shit right here, shows up a couple times throughout, every time hits me square in the heart.

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]Professor X wrote:
Tomb Raider- Impressive. Once they learn how to make convincing CGI skin, video games will be like movies.

[/quote]

Uncanny valley, you know?

The more a human face actually looks like a human face, the less it does.

Creeps people out, for whatever reason.

Big leap there. [/quote]

They can’t properly mo-cap eyes yet. Photo-realistic CGI characters don’t have dilating pupils. They are dead eyed. If they could create a dilation sensitive contact lense, the uncanny valley effect would be kaput. [/quote]

That might be part of the answer, but I doubt that it is the whole answer.

If you study body language, we communicate so much we are not even aware of, but we notice instantly when something is missing.
[/quote]

Paralinguistics isn’t infallible. Commercial PUAs would like to have you think that because it’s their living, but you can’t use body language to read people to the extent that they say you can. They never disclose their failures -that would affect their reputation.

[/quote]

Well, you cant listen to what people actually say either and think that you know them,but that does not mean that you do not listen.

However, you are making my point, as long as we miss stuff we cannot replicate it. [/quote]

OK. What is the uncanny valley in your opinion?[/quote]

Dunno.

I do not like to make up unsatisfactory answers just so that I pretend that I know.

Sometimes “dunno” is enough. [/quote]

You kinda did make up an unsatisfactory answer by mentioning the uncanny valley in the first place. We don’t have a finely honed sense of when something is missing - in fact we suck at it. Take something as simple as a movie - a standard 24 frames per second and we see moving images faster than the eye can follow. It’s a flick book effect with our brains filling in the gaps. The blank frames are gone. You don’t miss them.

It boggles my mind that PUAs claim they can be so observant through body language but use stage magic as an ice breaker. That isn’t observation. There is no correlation between what you’ve studied as body language (material geared towards getting in the pants- I mean head of a woman) and the uncanny valley effect.

Dat voice acting.

These kills look incredibly satisfying, I love how brutal this game is turning out to be, apparently the demo at PAX was scary as shit with the fungus monster things and their whole echolocation gimmick. Can’t wait, bring me this game Naughty Dog.

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]Professor X wrote:
Tomb Raider- Impressive. Once they learn how to make convincing CGI skin, video games will be like movies.

[/quote]

Uncanny valley, you know?

The more a human face actually looks like a human face, the less it does.

Creeps people out, for whatever reason.

Big leap there. [/quote]

They can’t properly mo-cap eyes yet. Photo-realistic CGI characters don’t have dilating pupils. They are dead eyed. If they could create a dilation sensitive contact lense, the uncanny valley effect would be kaput. [/quote]

That might be part of the answer, but I doubt that it is the whole answer.

If you study body language, we communicate so much we are not even aware of, but we notice instantly when something is missing.
[/quote]

Paralinguistics isn’t infallible. Commercial PUAs would like to have you think that because it’s their living, but you can’t use body language to read people to the extent that they say you can. They never disclose their failures -that would affect their reputation.

[/quote]

Well, you cant listen to what people actually say either and think that you know them,but that does not mean that you do not listen.

However, you are making my point, as long as we miss stuff we cannot replicate it. [/quote]

OK. What is the uncanny valley in your opinion?[/quote]

Dunno.

I do not like to make up unsatisfactory answers just so that I pretend that I know.

Sometimes “dunno” is enough. [/quote]

You kinda did make up an unsatisfactory answer by mentioning the uncanny valley in the first place. We don’t have a finely honed sense of when something is missing - in fact we suck at it. Take something as simple as a movie - a standard 24 frames per second and we see moving images faster than the eye can follow. It’s a flick book effect with our brains filling in the gaps. The blank frames are gone. You don’t miss them.

It boggles my mind that PUAs claim they can be so observant through body language but use stage magic as an ice breaker. That isn’t observation. There is no correlation between what you’ve studied as body language (material geared towards getting in the pants- I mean head of a woman) and the uncanny valley effect.

[/quote]

I never claimed that there was.

I would, if pressed, but I dont think that I ever did-

The Last Of Us looks awesome. Looks like they have all the elements of a great game. Watching many reviews games often have issue with one or two things that if enough time and money were put into them they could have been that much better.

[quote]Fuzzyapple.Train wrote:
The Last Of Us looks awesome. Looks like they have all the elements of a great game. Watching many reviews games often have issue with one or two things that if enough time and money were put into them they could have been that much better.[/quote]

Its Naughty Dog argueably one of the best game developers in the industry.

[quote]Fuzzyapple.Train wrote:
The Last Of Us looks awesome. Looks like they have all the elements of a great game. Watching many reviews games often have issue with one or two things that if enough time and money were put into them they could have been that much better.[/quote]
Agreed.

This might end up being a “game changer” in regards to what is being put out as quality games. This came off as more movie block buster type if that makes sense.

[quote]Anonymity wrote:
BF4 screenshots and gameplay footage released.

Ooooooooh aaaaaaaaah aaaaaaaah!!!

17 mins of pure orgasmic chills.

I’m not even done with BF3 but this looks fucking promising.

I bought the first season of Grimm on dvd.

can someone get me my money back?

Is it just me, or has sci fi gone downhill? This shit sucks.

[quote]Ripsaw3689 wrote:

[quote]stefan128 wrote:

[quote]Anonymity wrote:
BF4 screenshots and gameplay footage released.

Game looks awesome!! BF3’s campaign was terrible cause it was boring but this looks promising. Obviously the graphics look amazing again but that was on a high end PC. I have a nice PC but have no friends who play on PC so I don’t know which system I should get it for. Overall, looks awesome.[/quote]

You think so? I really enjoyed the campaign. This game really shines in multiplayer though. I’m pumped to see what new vehicles they have to offer.
[/quote]

Yeah man, I couldn’t get into the campaign at all. That’s me though. The multiplayer goes ham though, 100x better than COD.

[quote]Derek542 wrote:

[quote]Fuzzyapple.Train wrote:
The Last Of Us looks awesome. Looks like they have all the elements of a great game. Watching many reviews games often have issue with one or two things that if enough time and money were put into them they could have been that much better.[/quote]
Agreed.

This might end up being a “game changer” in regards to what is being put out as quality games. This came off as more movie block buster type if that makes sense.[/quote]

I agree. I do not know why most game developers look at games that are 9/10 or better in most popular rating (Yes, there are discrepancies with game rating websites and game developers etc) game sites and notice what people are looking for.

Such as the Aliens Colonial Marines. EVERYONE thought it was going to be awesome but turned out to be pure “shit” in their eyes. Never played the game but often look on YouTube for reviews of promising games. When the majority of play through of the game on YouTube is mocking the game than it is one not to bother with if you are looking for enjoyment of the intended product.

Its $70 for a game, I want my moneys worth lol.

[quote]Fuzzyapple.Train wrote:

[quote]Derek542 wrote:

[quote]Fuzzyapple.Train wrote:
The Last Of Us looks awesome. Looks like they have all the elements of a great game. Watching many reviews games often have issue with one or two things that if enough time and money were put into them they could have been that much better.[/quote]
Agreed.

This might end up being a “game changer” in regards to what is being put out as quality games. This came off as more movie block buster type if that makes sense.[/quote]

I agree. I do not know why most game developers look at games that are 9/10 or better in most popular rating (Yes, there are discrepancies with game rating websites and game developers etc) game sites and notice what people are looking for.

Such as the Aliens Colonial Marines. EVERYONE thought it was going to be awesome but turned out to be pure “shit” in their eyes. Never played the game but often look on YouTube for reviews of promising games. When the majority of play through of the game on YouTube is mocking the game than it is one not to bother with if you are looking for enjoyment of the intended product.

Its $70 for a game, I want my moneys worth lol. [/quote]

Seconded, Colonial Marines was beyond awful, the multiplayer is dogshit. I’ve played Street Cleaning Simulators better than that game.

[quote]Derek542 wrote:

[quote]Fuzzyapple.Train wrote:
The Last Of Us looks awesome. Looks like they have all the elements of a great game. Watching many reviews games often have issue with one or two things that if enough time and money were put into them they could have been that much better.[/quote]
Agreed.

This might end up being a “game changer” in regards to what is being put out as quality games. This came off as more movie block buster type if that makes sense.[/quote]

Uncharted 2 & Bioshock were the “game changers”

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]roybot wrote:

[quote]orion wrote:

[quote]Professor X wrote:
Tomb Raider- Impressive. Once they learn how to make convincing CGI skin, video games will be like movies.

[/quote]

Uncanny valley, you know?

The more a human face actually looks like a human face, the less it does.

Creeps people out, for whatever reason.

Big leap there. [/quote]

They can’t properly mo-cap eyes yet. Photo-realistic CGI characters don’t have dilating pupils. They are dead eyed. If they could create a dilation sensitive contact lense, the uncanny valley effect would be kaput. [/quote]

That might be part of the answer, but I doubt that it is the whole answer.

If you study body language, we communicate so much we are not even aware of, but we notice instantly when something is missing.
[/quote]

Paralinguistics isn’t infallible. Commercial PUAs would like to have you think that because it’s their living, but you can’t use body language to read people to the extent that they say you can. They never disclose their failures -that would affect their reputation.

[/quote]

Well, you cant listen to what people actually say either and think that you know them,but that does not mean that you do not listen.

However, you are making my point, as long as we miss stuff we cannot replicate it. [/quote]

OK. What is the uncanny valley in your opinion?[/quote]

Dunno.

I do not like to make up unsatisfactory answers just so that I pretend that I know.

Sometimes “dunno” is enough. [/quote]

You kinda did make up an unsatisfactory answer by mentioning the uncanny valley in the first place. We don’t have a finely honed sense of when something is missing - in fact we suck at it. Take something as simple as a movie - a standard 24 frames per second and we see moving images faster than the eye can follow. It’s a flick book effect with our brains filling in the gaps. The blank frames are gone. You don’t miss them.

It boggles my mind that PUAs claim they can be so observant through body language but use stage magic as an ice breaker. That isn’t observation. There is no correlation between what you’ve studied as body language (material geared towards getting in the pants- I mean head of a woman) and the uncanny valley effect.

[/quote]

I never claimed that there was.

I would, if pressed, but I dont think that I ever did- [/quote]

So if I pressed you for an answer (which I did when I asked for your opinion on what the uncanny effect is), your reply would be a claim you never made…but you would make it if pressed. Okaay. What I’m saying to you, without any bullshit prevarication, is that the study of body language as it pertains to picking up people in bars should not be used to explain the uncanny valley effect.

The focus of PUA body language is to ego driven and has far too narrow a focus. If you really want to study human behaviour, throw out the e-books by Coco the Goth Stud and bury your head in behavioural psychology (that’s where all the PUA material is from) and neuroscience - the basic magazine level stuff has a far more enlightening perspective on the human psyche than any of the junk geared towards “making you a hit with women”.

And you could try giving straight answers to direct questions when pressed.

[quote]Professor X wrote:
I bought the first season of Grimm on dvd.[/quote]
Yeah, that was a bad idea. The CGI is horrendous, the main detective Grimm guy (and his fiancee) have no personality, and I still have no real idea why the monsters are so afraid of him aside from the general reputation of Grimms. He’s an absolutely regular guy - no special abilities other than being able to see them - and really has no reason to be kicking monster ass.

It doesn’t get much better in the second season. The Monroe sidekick guy needs his own spinoff. He’s the best part of the show.

Pretty much, yeah. Revolution seemed good the first few episodes, but I fell off track watching it and I’m not sure if it’s gone wacky.

Syfy has a show, Defiance, coming out next week that looks hopeful. Supposed to be a post-war setting with humans and several alien races living in a wild west-type town (formerly St. Louis).

My only worry is that the show is concurrent with an online video game (same world, same time, different location), so they may overdo the crossover.