[quote]roybot wrote:
[quote]orion wrote:
[quote]roybot wrote:
[quote]orion wrote:
[quote]roybot wrote:
[quote]orion wrote:
[quote]Professor X wrote:
Tomb Raider- Impressive. Once they learn how to make convincing CGI skin, video games will be like movies.
[/quote]
Uncanny valley, you know?
The more a human face actually looks like a human face, the less it does.
Creeps people out, for whatever reason.
Big leap there. [/quote]
They can’t properly mo-cap eyes yet. Photo-realistic CGI characters don’t have dilating pupils. They are dead eyed. If they could create a dilation sensitive contact lense, the uncanny valley effect would be kaput. [/quote]
That might be part of the answer, but I doubt that it is the whole answer.
If you study body language, we communicate so much we are not even aware of, but we notice instantly when something is missing.
[/quote]
Paralinguistics isn’t infallible. Commercial PUAs would like to have you think that because it’s their living, but you can’t use body language to read people to the extent that they say you can. They never disclose their failures -that would affect their reputation.
[/quote]
Well, you cant listen to what people actually say either and think that you know them,but that does not mean that you do not listen.
However, you are making my point, as long as we miss stuff we cannot replicate it. [/quote]
OK. What is the uncanny valley in your opinion?[/quote]
Dunno.
I do not like to make up unsatisfactory answers just so that I pretend that I know.
Sometimes “dunno” is enough.