[quote]Cephalic_Carnage wrote:
[quote]Davinci.v2 wrote:
I personally believe that rage is going to be a COMPLETELY different game than Duke and Serious Sam. When you’re stacking up games as pure run and gun, Serious Sam is a pure run and gun with essentially no story or objectives…just continue to move through the level, perhaps flip a switch to open a door.
Then Duke Forever closely behind, but perhaps with slightly more story and plot and then Rage coming in third. Rage is going to be different because it’s going to more closely resemble borderlands with a bit more depth. As you collect weapons, you can upgrade and personalize them. I’m looking foward to all 3 of them with Rage perhaps being at the top.
Here is the newest trailer showing some mission based objectives and some of the modified weapons found in Rage. I’m also surprised that you aren’t impressed by the gfx CC. I’m impressed by not only the visuals, but also that the AI respond with respect to where you shoot them. If someone is rushing at you and you shoot them in the right shoulder, they wield back on their right side. Similarly if you shoot someone in the left leg, they’ll topple over left side first etc.
That’s the one I watched as well.
Parts of the graphics are nice, others… Have not only been done before, but are seriously getting old?
Apart from that… Yeah, the damage feedback is alright. But, just like in Half Life 2 where you got to saw the zombies apart with those throwable sawblades via the physics gun… You only get to hit the enemies here in the head with your throwing knives (or is it just me)… Awkward knife animation as well.
All the enemies look the same.
Char models look awkward.
Lack of bump mapping in a lot of places where it should be.
Simplistic textures and object geometry on quite a few background objects.
Weapon balance is rather awkward. Esp. the Assault Rifle seems downright underpowered (might be fixable via upgrades which he didn’t do in that playthrough/demonstration?).
Not too hot on the shown weapons… Getting explosive crossbow bolts stuck in people will likely get old fast tbh.
Also: Some of the effects are really outdated… Like the pouring water out of a pipe or whatever it was, the electricity effect etc.
I doubt any of the graphical stuff would really bother me if the game itself were great, but it honestly looks like it’ll get boring fast… I may be wrong though.
I want Deus Ex 3 to be released already. Damnit.
And Steam, don’t you dare make it a “German Language Only, Low Violence” -version for me.
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Damn you’re tough. I can agree with you on the water from the pipes which does like absolutely horrid…outside of that, I believe that the reason the enemies look the same is because they were part of a clan which over took that subsection. I have a really hard time believing ID software would possibly be stupid enough to not have a really wide variety of enemies.
Dues Ex 3 could be great…but I actually do have issues with the graphics style in the gameplay. Like you mentioned before, the textures all look low res and almost “washed” of detail. Maybe that was neccessary to keep frame rate high.
Notable mentions with gameplay below (Skyrim, Far Cry 3 and The Darkness 2)