[quote]Ghost22 wrote:
Bitch fest incoming. I put more hours than I would like to admit into it, essentially…been there, done that.
The game is shallow. Really, really shallow. There is ZERO choice, calling it an RPG is a stretch.
You can’t even turn down quests and I can count the number of quests that give you more than one outcome without having to take my socks off. Most of your “dialogue” options include, “Herp derp, Okai”. The writing is just bad. I’m not one of those creative types but I know good story-telling when I see it. This ain’t it. I finished the main quest a few weeks back and honestly can only recall a little bit about why I was going some places.
I compare that to Dragon Age: Origins (one of my all-time favorites) and I can STILL tell you a lot about the story because it was so much better done.
Also, my game locked up once my save reached a certain size, I no longer could zone past 16mb on the 360. So…yeah…fun times.
Couple that with the patches that broke more than they fixed for WEEKS after release and I’m going to have to think careful if I buy another game from them.
I absolutely believe the only reason it got such high marks is that the first part of the main quest is decent and the shine and prettiness doesn’t wear off until you get past the 100+ hour mark, which you really can’t do for a video game review.
That said, 100+ hours of entertainment out of a game with no multiplayer is a shitload and it was good value for the money, I don’t begrudge them for that. It should just be more, A LOT more when you compare it side-by-side with Oblivion that came out 6 years ago.
I’m looking forward to checking out Kingdoms of Amalur: Reckoning. [/quote]
So it’s bad because you selectively don’t remember the story?
You can turn down a ton of quests(except the main story ones, shocker), and there’s definitely more than 10 ‘choices.’ The people that find it inferior to Oblivion are a vast minority(and I don’t meant people that have played it for 10 hours, I’m talking, the forums full of people that have dumped 250+ into it, have played 3-4 different characters worth, etc).
You’re also minimizing the entire point of the sandbox type RPG. Not to excuse what is yes, a somewhat shallow story compared to a game like Witcher(and Witcher 2), but the character development and open exploration are clearly the central points of the game, and they are incredibly well done, with a ton of depth.
DA:O’s story is a joke btw, I can’t believe you’re putting it on some pedestal(I’d give you the credit that you were actually using it as an example of a not that impressive story to further minimize Skyrim’s, except the rest of your post makes me not want to give said credit).