Potala Palace in Tibet. The building measures 400 meters east-west and 350 metres north-south, with sloping stone walls averaging 3 m. thick, and 5 m. (more than 16 ft) thick at the base, and with copper poured into the foundations to help proof it against earthquakes. Thirteen stories of buildings â?? containing over 1,000 rooms
1)elevation always helps when defending
2)Some areas in Tibet are low enough to grow such crops as rice, oranges, bananas
3) Nearby river regions have fertile valleys, and rivers(fish).
[quote]Mad HORSE wrote:
Islands are out, unless surrounded by cliffs on all sides. Zombies don’t breathe, and can lurch his way all across the ocean to get at you.
[/quote]
Not if they are the more ‘physioligically accurate’ zombies, in the ‘I am Legend’ mould…
And even if they were the ‘plague from satan’ ones that somehow require no oxygen for metabolic processes (or any other gas), and even if some of them decide to take a random stroll accross the ocean floor, then they still have to stumble accross your island.
So you might get one zombie visitor per year or so. Hardly insurmountable odds
BBB[/quote]
Don’t forget the pressure exerted underwater. Or maybe they grow Adamantium skeletons?
I’d say soybeans would be the second plant to grow for WWZ IMO. They don’t grow too high, are hard to crawl through, and have a lot of uses not just food.
[quote]Mad HORSE wrote:
Islands are out, unless surrounded by cliffs on all sides. Zombies don’t breathe, and can lurch his way all across the ocean to get at you.
[/quote]
Not if they are the more ‘physioligically accurate’ zombies, in the ‘I am Legend’ mould…
And even if they were the ‘plague from satan’ ones that somehow require no oxygen for metabolic processes (or any other gas), and even if some of them decide to take a random stroll accross the ocean floor, then they still have to stumble accross your island.
So you might get one zombie visitor per year or so. Hardly insurmountable odds
BBB[/quote]
Don’t forget the pressure exerted underwater. Or maybe they grow Adamantium skeletons?[/quote]
As has been said, better to prepare. According to Max Brooks, THE authority on all things zombie, the pressure doesn’t effect them. And a single swarm can come to several thousand bodies, ‘so it looks like the buffalo roaming the plains.’ With that big a swarm, chances are one or two a year could become a holy shit catastrophe.
The problem I have with the fortresses/islands is that if someone gets infected in the fortress you could potentially all be screwed. I think I would rather travel around for the first part of it then settle where there seems to be very little zombies. I mean how do you know the place you choose before hand is not going to be teaming with them when you get there. My kind of plan; fly by the seat of my pants, make it up as I go along.
I would also grow several types of gourds. Zucchini, cucumbers, cantaloupe, watermelon, butternut, and pumpkins would all be a good low growing hard for zombies to hide in food crop.
Downside would be that they would be hard to run out of. Those vines would almost guarantee that someone would trip while fleeing and get eaten.
as has already been said, probably your biggest threat in a zombie outbreak is other survivors. zombies may be slow and dumb and all that but other survivors who want what you have wouldnt be.
best case scenario would be something like the I Am Legend virus that wipes out a lot of the population but creates The Walking Dead type of zombies. That would be best IMO… Less other “survivors” to deal with and slow moving/dumb zombies.
Agree, other surviors would be one of the biggest problems, once they band together and decide that instead of working together they are going to take anything they want, your defenses would have to be pretty good to stop thieves and zombies…
Also the lack of skill that will accompany the survivors. Farming, hunting, and crafting aren’t common skill sets anymore. Get a group of hungry people that have run out of good food plus have not way to sustain themselves, and you have a recipe for fine mess. One where zombies would, as stated before, be the least of your worries.
[quote]ZombieLover wrote:
Also the lack of skill that will accompany the survivors. Farming, hunting, and crafting aren’t common skill sets anymore. Get a group of hungry people that have run out of good food plus have not way to sustain themselves, and you have a recipe for fine mess. One where zombies would, as stated before, be the least of your worries.[/quote]
This could be said for any end of the world tragedy, not the sci-fi kind but natural end of the world.
[quote]ZombieLover wrote:
Also the lack of skill that will accompany the survivors. Farming, hunting, and crafting aren’t common skill sets anymore. Get a group of hungry people that have run out of good food plus have not way to sustain themselves, and you have a recipe for fine mess. One where zombies would, as stated before, be the least of your worries.[/quote]
This could be said for any end of the world tragedy, not the sci-fi kind but natural end of the world. [/quote]
Well that’s why we lift weights!
Once that stringy 140lb survival nut comes back with his fish and berries we beat him upside the head or punch him in the neck and take it to support the harem of hotties we’ll all collect after the apocalypse.
[quote]ZombieLover wrote:
Also the lack of skill that will accompany the survivors. Farming, hunting, and crafting aren’t common skill sets anymore. Get a group of hungry people that have run out of good food plus have not way to sustain themselves, and you have a recipe for fine mess. One where zombies would, as stated before, be the least of your worries.[/quote]
This could be said for any end of the world tragedy, not the sci-fi kind but natural end of the world. [/quote]
Well that’s why we lift weights!
Once that stringy 140lb survival nut comes back with his fish and berries we beat him upside the head or punch him in the neck and take it to support the harem of hotties we’ll all collect after the apocalypse.[/quote]
Unless you are Jack Reacher muscles will not stop a bullet.
Could this be the parasitic protozoa that starts this whole zombie world?
*T. gondii infections have the ability to change the behavior of rats and mice, making them drawn to, rather than fearful of, the scent of cats. This effect is advantageous to the parasite, which will be able to sexually reproduce if its host is eaten by a cat.[11] The infection is highly precise, as it does not affect a rat’s other fears such as the fear of open spaces or of unfamiliar smelling food.
Studies have also shown behavioral changes in humans, including slower reaction times and a sixfold increased risk of traffic accidents among infected males,[12] as well as links to schizophrenia including hallucinations and reckless behavior. Recent epidemiologic studies by Stanley Medical Research Institute and Johns Hopkins University Medical Center indicate that infectious agents may contribute to some cases of schizophrenia.[13][14] A study of 191 young women in 1999 reported higher intelligence and lower guilt proneness in Toxoplasma-positive subjects*