
I think I like angels.

Last one.
Comments are expected.
Damn fine additions Mike.
Thanks for sharing.
Keep em’ coming all. I had expected maybe even soem photograpers or other mediums might stop in.
Anyone???
Mike, those are awesome! I really liked them.
If you want comments you could try http://renderosity.com , but don’t expect any constructive feedback.
Thanks for the comments. And to zero, I can’t post stuff at renderosity, somethings all messed up. I have posted at DAZ. Let’s see some more of your stuff.
HEY COOL!!!
I’m glad to see that I’m not the only one here using Poser. If you go to Renderosity, I go by Starkdog there as well. Check out my gallery, but be careful, as I have some artistic and humorous nudes in my gallery. I’ll try to repost some of my Poser T-Vixens. -The Starkdog
[quote]starkdog wrote:
HEY COOL!!!
I’m glad to see that I’m not the only one here using Poser. If you go to Renderosity, I go by Starkdog there as well. Check out my gallery, but be careful, as I have some artistic and humorous nudes in my gallery. I’ll try to repost some of my Poser T-Vixens. -The Starkdog[/quote]
Hey, you’ve got some hotties in there. I didn’t realize that the Poser “look” was so obvious.

This is my latest “project”, which isn’t really art. It’s meant to be a teaching tool regarding the physics involved in sports/athletics/bodybuilding.
The left image is the skinless version. Right is with the body semi-transparent so that the skeleton is visable.

Here are two more views. The left is the skeleton alone. The right is how we look normally. Sorry about the dorky shorts.
Those skeletal/musculature textures are cool. I used to mess around with poser myself, and I always posted at renderosity. The place used to have lots of cool people there, and they actually left useful comments, but all those people went away. Now all the comments seem to be like, “Great! Super! Beautiful!” It’s all one big circle jerk.
I stopped using poser once I realized how obvious those poser models looked, although that was still version 4. I did make a few good pieces with it, including: http://www.philipkdickfans.com/artwork/karma.htm

[quote]zeropointzero wrote:
Those skeletal/musculature textures are cool. I used to mess around with poser myself, and I always posted at renderosity. The place used to have lots of cool people there, and they actually left useful comments, but all those people went away. Now all the comments seem to be like, “Great! Super! Beautiful!” It’s all one big circle jerk.
I stopped using poser once I realized how obvious those poser models looked, although that was still version 4. I did make a few good pieces with it, including: http://www.philipkdickfans.com/artwork/karma.htm[/quote]
Now that’s an image that doesn’t have the Poser “look”. With the new DAZ models, there are infinite morphs and textures available, so with a little time and alot of computer memory the “look” can disappear. But I mostly use animals in my art. By the way, Poser 6 is out now. And you’re right about renderosity. The “artists” really don’t have a clue what they’re doing. Good job.
[quote]Phill wrote:
Still may do a little to it and it needs to be mounted and such once it dries in a week or so. [/quote]
Hey Phill- is that an oil? I’ve never painted with oils, just acrylics.
http://images.t-nation.com/forum_images/./1/.1119843203256.tv.jpg
All of the stuff I have on me is digital. I can do the physical stuff, but pixels hold my attention.
This is a TV rendered in photoshop using paths and gradients, I could have made it look even more realistic, but they wouldnt let me do any hand painting on that assignment.
This is a dualtone image made with spot color the assignment was to make a postcard for this fictional business using two colors of ink so as to save money when it comes time to print them.
[quote]Guilo wrote:
All of the stuff I have on me is digital. I can do the physical stuff, but pixels hold my attention.
This is a TV rendered in photoshop using paths and gradients, I could have made it look even more realistic, but they wouldnt let me do any hand painting on that assignment.[/quote]
Wow, I thought that was 3D! Those paths/gradients are a bitch, I should know ![]()
There were still some rough spots on this piece, but I finally just gave up.
Hey Guilo,
Do you go to UALR? I thought that you looked somewhat familiar. I went there for a year, but am finishing up at UAPB. I graduate this December, and I CAN’T FREAKIN WAIT!!! BTW, how do you do those 3d-like pics in Photoshop using gradients? Does it involve a lot of mask and blend layers? It looks like quite a bit of work to do, but the result is awesome. Keep up the good work. Bikemike, good use for M3, and his skeleton and muscle maps. I too, am guilty of using Poser, as I use Poser5 and 6, but I also use Silo, Hexagon, Carrara 4, and Shade7 to do some modeling. It is somewhat difficult to transition from AutoCAD into the world of organic modeling. -The Starkdog
DAMN!!! Great work all. we do have some talent here out of the weight room . LOL
Keep em coming this is starting to explode. really cool seeing all this stuff.
Mike ys its oil. I sometimes start with acrylic but always revert to oil very quickly. I just love the application and versatility as well as the pigments are usually much better, thopugh expensive sometimes. Were talking $60 plus for a 1 oz tube.
You can get itno it very inexpensivly. Just get a starter kit or simply buy white yellow red and blue. You can then mix any color you want/need. Better to mix anyway most times. My pallette usually consist of 5 or less colors per work.
It is very forgiving medium. but unlike acrylic your talking some MAJOR drying time.

